A collaboration between Dan and his cousins, Cameron and Dominic.
Dan designed the game a couple of years ago, and we built a simple version in Unity. But the project didn't get very far. So Dominic and Cameron came down to visit for a couple of days and we all worked on it together. The visuals were added, level design and 'crunchy' details like screen shake and sound effects.
The game was created in Pico-8.